Divine Paralogue 6: The Shepherd Exalt


Note: Displayed stats are not correct because the game data has every enemy at level 1, when in reality it scales with army level. I think every enemy on the map gets set to the same level except for the boss based on the difficulty and the average level of your top N units, where N = deployment slots. If you're playing this map and want to help, please contact me with the levels of your units and enemies.

G006
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tome
sword
artsstaff
artsstaff
bow
tome
tome
lance
bow
lance
lance
lance
lance
lance
bow
lance
lance
axe
axe
lance
lance
axe
EffectTerrain
None